Geokinetic+

This is deprecated content, as the 4 Elemental Plus boons were replaced with the ascendancy feature in 1.9.

Requirements: Mage 3, Geokinetic 3

You have mastered the use of earth magic beyond that of any normal mage.

Level 1. Whenever you grant a creature DR with a spell, you may give that creature an additional 2 DR.

Level 2. Creatures you petrify with a spell may choose to remain petrified when the effect would end. They retain the DR gained and do not regain TS at the beginning of the round. Whenever a creature does this, that creature gains 2 DR, which is treated as DR gained from the spell that caused the creature to be petrified.

Level 3. You gain the following spell:

Medusa's Gaze: (MP cost 6, 3TS) Target creature must make a [U] roll (your [I] or higher to succeed) or be afflicted by this spell. If an afflicted creature fails their roll by 5 or more, they become an inanimate statue, instantly killing them and giving them the cursed condition. An afflicted creature that is not killed outright gains the cursed condition and loses 1 TS at beginning of the next round after TS is regained, 2 TS the round after that, 3 TS the round after that, and continuing with this pattern. If this TS loss reduces the creature's TS to 0, the creature becomes an inanimate statue, instantly killing them. If the cursed condition is removed from the afflicted creature, they are no-longer afflicted by the spell and stop losing TS from it. If a creature dies while afflicted by this spell, their body turns to stone and the cursed condition remains. 

Cursed: (debuff) The creature effected cannot regain hit points from spells. This effect counts as a disease and can be removed by spells, items, and abilities that remove diseases.

Petrified: (status condition) Petrified creatures cannot make defense rolls, the defense for a petrified creature is automatically 10.

Spells: (rule) A spell is an action you can take on a turn. Spells cost the listed amount of MP and TS to cast unless modified.